STANDARDS & ALIGNMENTS
Our programs and curriculum are designed to align seamlessly with various state education standards, ensuring that students receive education that meets rigorous academic requirements. Through careful integration of state-specific learning objectives and benchmarks. STEM Forged empowers educators and educators optimize learning outcomes and ensure students are well-prepared for academic success.
National Standards
The guidelines set by the International Society, for Technology in Education (ISTE) provide educators with a framework to efficiently incorporate technology into their teaching practices. Focusing on creativity, teamwork and responsible digital behavior these standards help develop competencies needed in todays interconnected society. By encouraging thinking and imagination the ISTE standards equip students to thrive in the era of advancement.
Standards: 1.1.c, 1.1.d, 1.2.a, 1.2.b, 1.3.a, 1.3.c, 1.4.a, 1.4.b, 1.4.c, 1.4.d, 1.5.a, 1.5.b, 1.5.c, 1.5.d, 1.6.a, 1.6.b, 1.6.c, 1.7.b.
INTERNATIONAL SOCIETY FOR TECHNOLOGY IN EDUCATION (ISTE)
The CASEL standards provide a holistic framework for fostering the social and emotional development of students. Outlining essential skills like self-awareness, social awareness, responsible decision-making, and relationship-building, empowering students to succeed academically and thrive in life. By integrating CASEL standards into education, we aim to create supportive learning environments that prioritize students' overall well-being and prepare them for future challenges.
Competencies: Self-awareness, responsible decision-making, social awareness, relationship-building, Self-management
Collaborative for Academic, Social, and Emotional Learning (CASEL)
California Standards
These standards outline essential concepts and skills for students across grade levels. These standards focus on computational thinking, coding proficiency, and problem-solving in real-world contexts, preparing students for the digital landscape of the future. By integrating these standards into education, California aims to equip students with the tools they need to thrive in an increasingly technology-driven society.
Standards: 6-8.CS.3, 6-8.DA.9, 6-8.AP.10, 6-8.AP.11, 6-8.AP.12, 6-8.AP.13, 6-8.AP.16, 6-8.AP.17, 6-8.IC.20, 6-8.IC.21, 6-8.IC.24, 4.0 Technology, 5.1 Problem Solving and Critical Thinking
California Common Core: Computer Science
Game Design
Florida Standards
FLORIDA’S B.E.S.T. STANDARDS FOR ENGLISH LANGUAGE ARTS
Florida's B.E.S.T. Standards for English Language Arts outline what students should learn in language arts from kindergarten through 12th grade. These standards focus on key skills like reading, writing, and communication to help students succeed in school and beyond. Florida is committed to ensuring that all students develop strong literacy skills that will benefit them in their academic and everyday lives.
​
Standards: SC.68.CS-CC.1.1, SC.68.CS-CC.1.3, SC.68.CS-CS.1.2, SC.68.CS-CS.1.4, SC.68.CS-CS.4.4, SC.68.CS-PS1.1, SC.68.CS-PS1.2, SC.68.CS-PS.2.2, SC.912.CS-PC.1.2, SC.912.CS-PC.2.2, SC.912.CS-PC.2.5
INFORMATION & COMMUNICATION TECHNOLOGY (ICT) ESSENTIAL STANDARDS
The Information and Communication Technology (ICT) Essential Standards in Florida provide a comprehensive framework for students to develop essential digital skills. These standards cover areas such as computer literacy, digital citizenship, and proficiency in using technology tools effectively. By adhering to these standards, aiming to empower students with the knowledge and skills necessary to thrive in an increasingly digital world.
Standards: 18.1, 18.2, 18.3, 18.4, 18.5, 18.6, 18.7, 18.8, 18.9, 18.10, 18.14, 18.16, 18.17, 18.18, 18.20, 18.22, 18.23, 18.24, 18.25, 18.26, 19.1, 19.4, 19.7, 19.10, 19.16, 19.17, 19.18
Game Design
GAME/SIMULATION/ANIMATION VISUAL DESIGN STANDARDS
These standards provide a way for students to dive into digital artistry. These standards cover everything from crafting captivating graphics to bringing characters to life through animation, sparking both imagination and technical skill. By embracing these standards, Florida seeks to nurture a generation of digital artists ready to make their mark in the vibrant worlds of gaming, simulation, and animation.
Standards: 16.1, 18.1, 18.2, 18.3, 19.1, 19.2, 19.3, 20.1, 20.2, 21.1, 21.2, 21.3, 23.1, 23.2, 26.1, 28.1, 28.2, 28.4, 30.1, 30.2, 30.3, 31.1, 32.1, 32.2, 32.3, 33.1, 33.2, 33.3, 36.1, 36.2, 36.3, 36.5, 36.6, 36.7, 37.1, 37.3, 39.1, 39.2, 39.3, 40.1, 40.2, 42.1, 42.2, 44.2, 44.3, 44.5, 47.1, 47.2, 47.3, 48.3, 49.1, 49.3, 49.5, 51.1, 51.2, 51.3, 51.5, 52.1, 52.3, 57.1, 57.3, 57.4, 57.5, 57.6, 59.1, 59.3, 62.1, 63.1, 63.2, 63.3, 63.4, 65.1, 65.2, 65.3, 65.4, 65.5
Georgia Standards
The Information Technology Career Cluster in Georgia offers a specialized pathway focused on Game Design, Animation, and Simulation. This program prepares students for careers in the gaming and digital media industries by teaching skills in animation, storytelling, and game development. Students gain hands-on experience with industry-standard software and learn to create engaging interactive experiences, setting them on a path towards success in this dynamic and creative field.
​
Standards: 1.1, 1.2, 1.3, 1.4, 1.5, 1.6, 2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6, 3.7, 3.8, 3.9, 4.1, 4.2, 4.3, 4.4, 4.5, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 6.1, 6.2, 6.3, 7.1, 7.2, 7.3, 7.4, 7.5, 8.1, 8.2, 8.3, 8.4, 8.5, 9.1, 10.1, 10.2, 10.3, 11.1, 11.2, 11.3, 11.4, 11.5, 11.6, 11.7, 12.1, 12.2, 12.3, 12.4, 12.5, 12.6, 13.1, 13.2, 13.3, 13.4, 13.5
Information Technology Career Cluster Game Design: Animation and Simulation
Game Design
Idaho Standards
The Idaho State Content Standards in Science play a crucial role in fostering the scientific literacy of Idaho students. It's imperative that our students grasp the foundational principles and methodologies across various scientific fields. This framework equips stakeholders with comprehensive science performance standards, ensuring students are prepared to actively participate as knowledgeable citizens in the modern world. The overarching aim is for Idaho students to engage in scientific inquiry, apply their understanding effectively, and navigate the complexities of contemporary society.
Standards: PS2-MS-1, PS2-MS-2, PS2-MS-4, PS3-MS-1, PS3-MS-2, PSP1-HS-1,
PSP1-HS-2, PSP2-HS-2
Idaho Content Standards: Science
Esports
Nevada Standards
COMMON CORE STATE STANDARDS FOR COMPUTER SCIENCE
The Common Core State Standards for Computer Science lay out a solid plan to bring computer science into K-12 classrooms. These standards focus on building essential skills like computational thinking and coding expertise, giving students what they need to thrive in our tech-centered world. Nevada is committed to aligning curriculum with these standards to make sure every student has a chance at top-notch computer science education, setting them up for success in school and beyond.
​
Standards: 6-8.AP.V.1, 6-8.AP.M.1, 6-8.AP.PD.2, 6-8.AP.PD.3, 6-8.IC.SLE.1, 9-12.AP.M.1, 912.AP.PD.5, 9-12.DA.CVT.1
Game Design
COMMON CORE STATE STANDARDS FOR VISUAL ARTS
In Nevada, the Common Core State Standards for Visual Arts offer a roadmap for teaching art to students from kindergarten through high school. They focus on nurturing creativity, critical thinking, and a love for artistic expression through diverse mediums and ideas. Nevada hopes that by following these standards, students will not only develop artistic skills but also gain a deeper appreciation for culture, enriching their lives in meaningful ways.
​
Standards: Cr2.6.1, Cr1.7.1, Cr1.7.2, Cr2.7.2, Cr2.8.1,
Texas Standards
The TEKS standards are a set of guidelines that define what students should know and be able to do at each grade level in Texas schools. These standards cover various subjects including English Language Arts, Mathematics, Science, Social Studies, and more. By aligning curriculum and instruction with TEKS and game design, educators ensure that students receive a comprehensive education that prepares them for college, careers, and lifelong learning.
Standards: §130.132 (c)(1), 111.26. Computational Thinking, 117.107. Theatre, Level I (c)(1)(A), 112.18. Science, Grade 6 (b)(3)(C), 127.13. Career Development, Grade 6 (b)(8)(A), 111.26. Grade 6, 111.26.1(A), 111.26.2, 111.26.3, 111.26.4, 111.26.6, 111.26.8, 111.26.9, 112.18. Science, Grade 6, 112.18(C) Force, motion, and energy, 112.18(8) Force, motion, and energy, 117.101.b.1.A, 117.101.b.2.A, 117.101.b.3.A, 117.101.b.4.A, 117.101.b.1.B, 117.101.b.2.B, 117.101.b.4.B, 117.101.b.4.C, 126.32(c)(1)(A), 126.32(c)(1)(B), 126.32(c)(2)(A), 126.32(c)(4)(A), 126.32(c)(5)(A), 126.32(c)(6)(A), 126.32(c)(6)(B), 126.32(c)(7)(A), 126.32(c)(7)(C), 126.32(c)(8)(A), 126.32(c)(8)(B), 126.16(N), 126.17, 111.43(b)(2), 111.43(b)(3), 111.43(b)(4), 117.304(b)(2)(A), 117.304(b)(2)(B), 117.304(b)(4)(A), 117.322(c)(1), 117.304(b)(3)(A), 117.325(c)(1), 117.325(c)(2), 117.326(c)(1)(B), 117.304(b)(2)(C), 117.304(b)(2)(D), 117.304(b)(5)(C), 117.325(c)(4), 117.304(b)(5)(D)
Texas Essential Knowledge and Skills - TEKS
Game Design
By aligning with curriculum and instruction aligned with TEKS with an emphasis on esports, educators create a comprehensive educational experience that equips students with skills for college, careers, and lifelong learning, tapping into their passion for gaming while fostering academic growth.
Standards: §115.B. (3), §115.B. (11), §115.B. (7)(B), §115.B. (3)(G), §115.B. (4)(A), §115.B. (4)(B), §115.B. (4)(C), §115.B. (4)(D), §115.B. (3)(G), §115.B. (4)(A), §115.B. (4)(B), §115.B. (4)(C), §115.B. (4)(D), §115.B. (4)(G), §115.B. (4)(H), §115.B. (4)(I), §115.B. (4)(J), §115.B. (4)(K), §115.B. (4)(L), §115.B. (4)(M), §115.B. (4)(O), §115.B. (4)(P), §115.B. (4)(Q), §115.B. (4)(R), §115.B. (4)(S), §115.B. (4)(T), §115.B. (4)(U), §115.B. (11)(E), §115.B. (11)(G), §115.B. (11)(H), §115.B. (11)(K), §115.B. (11)(L), §115.B. (5)(A), §115.B. (5)(B), §115.B. (5)(D), §115.B. (5)(E), §115.B. (5)(F), §115.B. (5)(G), §115.B. (5)(H), §115.B. (5)(I), §115.B. (5)(J), §115.B. (8)(B), §115.B. (8)(D), §115.B. (8)(F), §115.B. (8)(I)